AHFE 2025 International, jointly with the affiliated conferences, will be held under the auspices of 45 scientific advisory boards comprising 896 board members, under one management and one registration.
Global Issues: Challenges in AI at the Human Level | ||
About the Track: The impact of Artificial Intelligence on human lives and the economy has been astonishing. Artificial Intelligence can add about $15.7 trillion to the world economy by 2030. To take that into perspective, that’s about the combined economic output of China and India as of today. With various companies predicting that the use of AI can boost business productivity by up to 40%, the dramatic increase in the number of AI start-ups has magnified 14 times since 2000. The application of AI can range from tracking asteroids and other cosmic bodies in space to predict diseases on earth, explore new and innovative ways to curb terrorism to make industrial designs. According to Our World UN Challenges (2018),"Everybody seems to agree that artificial intelligence (AI) is, and will be, a determining factor for the future of humanity — from what it means to be human, to the social impacts of laying off Uber drivers once cars drive themselves, to AI propaganda in politics, and the rise of the robots or a superintelligence exterminating humanity. But what does AI’s bewildering profusion of implications mean for the global order? Anticipating the challenges of AI requires breaking them down into more manageable bites because failure in any one of these three distinct bundles of challenges would be catastrophic." This conference track is intended to present both theoretical and applied perspectives. Topics covered are on a range of areas including, but not limited to topics covered by the United Nations Global Challenges |
Human-Computer Interaction & Emerging Technologies | ||
About the Track: Humans interact with computers in many ways, and the interface between the two is crucial to facilitating this interaction. HCI is also sometimes termed human–machine interaction (HMI), man-machine interaction (MMI) or computer-human interaction (CHI). Desktop applications, internet browsers, handheld computers, and computer kiosks make use of the prevalent graphical user interfaces (GUI) of today. Voice user interfaces (VUI) are used for speech recognition and synthesizing systems, and the emerging multi-modal and Graphical user interfaces (GUI) allow humans to engage with embodied character agents in a way that cannot be achieved with other interface paradigms. The growth in human–computer interaction field has led to an increase in the quality of interaction, and resulted in many new areas of research beyond. Instead of designing regular interfaces, the different research branches focus on the concepts of multimodality[citation needed] over unimodality, intelligent adaptive interfaces over command/action based ones, and active interfaces over passive interfaces. Areas of interest include, but are not limited to those listed here:
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Human Factors in Accessibility, Assistive Technology and Digital Environments | ||
About the Track: The AHFE International Conference on Human Factors in Accessibility, Assistive Technology and Digital Environments (AATDE) promotes the interaction between industry and academia by exchanging theories and practices on digital environments, digital twins, virtual, immersive spaces and the Metaverse technologies and applications. Digital environments and the Metaverse, together with their technologies (such as Virtual Reality, Augmented Reality, Mixed Reality, 5G/6G communications, Artificial Intelligence, Machine Learning, Blockchain, Web 3.0, Cryptocurrencies, NFT, etc.) can provide novel sensorial experiences by sparking new cognitive, sensorial, and physical reactions to human beings. On the other hand, avatars, bots, and other digital, virtual entities can define new interactions and experiences that human beings never experienced before. With the opportunities generated by the rise of digital environments and the Metaverse, there is an urgent need to study and test new technologies to optimize the use, access, and development of those digital environments, but also to investigate the ethical, behavioral, social, philosophical, epistemological, anthropological factors that will impact the creation and proliferation of safe, secure, inclusive and accessible digital environments and virtual worlds. This conference track aims to address a wide spectrum of theoretical and practical topics related to digital environments, digital twins, the Metaverse and virtual, immersive spaces. It provides an inspiring forum to enable researchers, entrepreneurs, and innovators to share business experiences and scientific research findings, while examining the new frontiers of technology, the novel research regarding advancements in the state-of-art of digital environments and the Metaverse, as well as to explore the emerging research topics and open issues, such as the Metavethics, the ethics and integrity principles applied to the Metaverse and digital environments. Our core values are devoted to guaranteeing people-centeredness, inclusiveness, equity, interdisciplinarity, and international participation from industry and academia particularly from underrepresented minorities and communities. We welcome high quality scientific contributions that describe original and unpublished research advancing the state of the art in ubiquitous intelligence and computing, AI, ML, Blockchain, Web 3.0, Digital Twins, AR/VR/MR, in the context of technological, anthropological, behavioral , ethical, and philosophical instances. Research questions include, but are not limited to:
Design, development, and validation studies of new technological artifacts: Design, development and, validation studies of content and applications: Studies on behavioral, sociological, psychological, legal, philosophical, ethical, and design instances of technologies and applications: |
Health Informatics and Biomedical Engineering Applications | ||
About the Track: The purpose of the International Conference on Health Informatics and Biomedical Engineering is to bring together researchers and practitioners interested in the specification, development and applications of information and communication technologies to healthcare and medicine in general and to the support of persons with special needs in particular. Big data, networking, graphical interfaces, data mining, machine learning and intelligent decision support systems are just a few of the technologies and research areas currently contributing to medical informatics. Mobility and ubiquity in healthcare systems, physiological and behavioral modeling, standardization of health records, procedures, and technologies, certification, integration, scaling-up, privacy and security are some of the issues that medical informatics professionals and the ICT industry and research community are addressing to further promote emerging technologies in healthcare. The conference encourage research in medical rehabilitation, assistive technologies, home monitoring, smart homes, research in and emerging applications of ICT have contributed greatly to the enhancement of quality of life and full integration of all citizens into society. |
Sustainable Built Environment | ||
About the Track: The AHFE International Conference on Human Factors in Sustainable Built Environment, with a focus on Sustainable Construction in the Era of the Fourth Industrial Revolution, provides a platform for addressing construction industry challenges in the fourth industrial revolution era. Construction has moved from the stage where buildings are constructed with any material available to cater for an immediate need. It has moved to a better state of erecting structures that are both smart and sustainable enough to prevent cost overrun and material wastage. With several policies aiming to improve the economic conditions of a particular region, sustainable construction has been identified as propelling and fast-tracking the policies in proposal and implementation towards a more stable economy. In the past, construction practices were saddled with the use of crude materials, which, in turn, made construction expensive. The need for more cost management and that of effective all-round management of construction practice has driven the construction professionals to consider ways of implementing information technologies into construction. However, the implementation has yet to be easily accepted as many professionals believe that the disadvantages involved in its full implementation outweigh the services it is going to render in construction. This gave rise to some construction firms’ sticking to the tried and tested ways of construction with little interest in adopting information technology-related concepts. The measures used mostly in traditional construction depend on human efforts and understanding that are always prone to errors due to fatigue, overloading, monotonous practices, and other factors concerned with the limited output experienced when human labour is the main source of project execution. Since the advancement in Internet facilities, clients have developed an interest in having projects delivered within the shortest possible time as they have access to information regarding construction projects delivered within days in some advanced countries. This has led to environmentalists adopting machine-related technologies to accelerate project execution while simultaneously saving cost, energy, and time. Moreover, buildings are now designed to meet environmental standards in terms of aesthetics, green option, accessibility, flexibility, land use, duration of whole life cycle, and life costing. In order to meet up with this reality, human service is becoming a liability, and engaging drones, robotics, artificial intelligence, and big data, amongst others, are becoming necessary with every construction demand. This AHFE Conference track will provide, through the scholarly work submitted and published, an understanding of various concepts, benefits, and practices that adopting Fourth Industrial Revolution (4IR) technologies can bring when working towards sustainable construction goals. As digitalization continues to advance rapidly, the pressures on stakeholders in the architecture, engineering, construction, and operation (AECO) industry to revamp and restructure their activities and outputs become increasingly prevalent. This AHFE conference series will further provide and venue to discuss the importance of various digital tools and principles to achieve sustainable construction projects. Various standards and concepts will be highlighted on how 4IR technologies could assist and accelerate construction sustainability. The track will link construction management with various digital tools to enhance construction projects’ sustainability. It will also provide an in-depth insight into the concept of sustainable construction 4.0 across construction professionals, sustainability experts, researchers, educators, and other stakeholders. The track will be dedicated to the publication of research guides, framework, and references on sustainable construction, thus providing a transformed understanding of sustainable projects, digitalization in the construction industry, and the 4IR. Areas of interest include, but are not limited to those listed here: • Augmented/Virtual/Mixed Realities in sustainable construction • Big data and the Construction industry • Carbon emissions and energy usage in the built environment • Changing roles and responsibilities of project stakeholders in sustainable construction projects • Circular economy in construction • Construction digitalisation • Corporate Social Responsibility • Digitalisation and construction human resource management • Efficient and sustainable use of construction materials • Health, safety and well-being of construction workers and end-users • Housing affordability and sustainable development problems • Indoor environmental quality and management • Information modelling and Digital Twin Technology (BIM, BrIM, CIM, GIS) • Innovative Building Materials for sustainable construction • Innovative Building Technologies for sustainable construction • Innovative financing of sustainable infrastructure • Land use planning and sustainable development • Material management and environmental concerns • Material re-use in infrastructure development • Pollution in the urban environment • Regulatory Framework for and Government Initiatives • Sustainable building design and refurbishment • Sustainable supply chain management and procurement strategies in construction • Sustainable waste management • Sustainable construction practices • Value management and sustainable practice • Green Buildings Development • Sustainable Green Building stakeholders management • Alternative building systems • Innovation in the built environment • Alternative power supply systems • Re-use of grey water • Cost modelling and cost control • Short-term insurance in the building industry • Policy guidelines for the built environment • Life Cycle Costing • Sustainable value Management • Sustainable Facilities Management • Sustainability in Real Estate |
Human Dynamics and Design for the Development of Contemporary Societies | ||
About the Track: The conference track focuses on how human factors and ergonomic principles impact on quality of life and society lifestyles through interactions between academia, industry and government. We understand that research and design should be centered on people without considering them as the centre of the universe, but rather as people who participate in a society and world. The objective of this conference is to promote research on human factors and ergonomic principles in the context of the design of artifacts and systems (human, social, symbolic, technological, economic and cultural) that impact on health, wellbeing, safety, sustainability, food, enjoyment, accessibility, interaction, education, intelligibility, integrity, democracy and place development. The conference welcomes submissions of Original Papers, Case Studies or Research Papers reporting on new models, practices and processes with an impact on the development of society considering people, companies, government bodies and the world. Areas of interest include, but are not limited to those listed here:
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Creativity, Innovation and Entrepreneurship | ||
About the Track: Inexpensive components and advances in technology have allowed the rapid development of new products. Creativity is the key to driving innovation. The purpose of this track is to bring together experts from different areas to show how creativity drives design and innovation so that a wider spectrum of topics related to engineering design, industrial design and ergonomics in design are integrated. This track will help cover all those within and lying in-between the areas of information technology, computer science, social science, systems engineering, artificial intelligence, cognitive science, psychology and others. Innovation is applying your creativity to come up with a unique idea or solution. It is technological invention, which lets parts do what they could not previously do. Progress depends on innovation and great innovators can get rich. Entrepreneurship, by contrast, is applying the innovation to bring the ideas to life. It is social invention, which lets people do what they could not previously do. Entrepreneurs grasp the opportunity to cash in on the innovation. They build businesses and propel the innovation forward. Progress depends on entrepreneurship and great entrepreneurs get even richer than great innovators. This conference track is intended to present both theoretical and applied perspectives. Topics covered are on a range of areas including, but not limited to:
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Human
Factors for Apparel and Textile Engineering |
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About the Track: |
Human
Factors in Product Evaluation and Quality |
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About the Track: The conference also will cover the responsibility for ensuring the continued safety and effectiveness of medical devices after they have reached the market place through robust epidemiological programs and analysis of medical device reports (MDRs), and the development of methodology, analysis, and clinical trial infrastructure to facilitate the assessment of medical device safety and effectiveness.
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Human Factors in Artificial Intelligence and Social Computing | ||
About the Track: The AHFE International Conference on Human Factors in Artificial Intelligence and Social Computing (AISC) promotes the exchange of ideas and technology, which enables humans to communicate and interact with machines in almost every aspect. The recent increase in machine and systems intelligence leads to a shift from interaction to a much more complex cooperative human-system work environment requiring a multidisciplinary approach. As Artificial Intelligence (AI) and Social Computing (SC) becomes more prevalent in the workplace environment and daily lives, researchers and business leaders will need to address the challenges it brings. Roles that have traditionally required a high level of cognitive abilities, decision making and training (human intelligence) are now being automated. While this boosts efficiency, decision-makers and human factors and human computer interaction researchers must be mindful to how this could impact the overall user experience. Social computing technologies weave together AI with human behavior, social experiences and computational tools. The added intelligence, social computing and analytical computing power capability, along with the new relationship between humans and technology, contributed to more reliable systems, convenience and efficiency in learning from data repositories to improving system efficiency and reliability. For those with impairments, modern-day technology has transformed their daily living into a journey toward added capability. Human Factors in Artificial Intelligence and Social
Computing focuses on the cognitive, visual, social
and analytical aspects of human factors and
ergonomics in the fields of Artificial Intelligence,
vision, unmanned systems and robotics, simulation
and wearables by considering these four key human
factors dimensions: The conference addresses a wide spectrum of
theoretical and practical topics related to
Artificial Intelligence and Social Computing. It
provides an excellent forum of combining real
experience and research, while examining how we can
adapt to machinery and increase technology
acceptance, effectiveness, and efficiency. Artificial Intelligence:
Computing:
Future and Emerging Technology:
Learning in Digital and Pandemic Era:
Ambient Intelligence:
AI and Security:
Machine Vision:
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Kansei Engineering | ||
About the Track: The AHFE International Conference on Kansei Engineering (KANE) promotes the exchange of ideas and technology which enable development and improvement of products and services by translating user psychological or emotional feelings and needs into the domain of product design.
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Interdisciplinary
Practice in Industrial Design |
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About the Track: Industrial design has been one of the fastest growing and demanding areas which made significant contributions to our lives and societies. Traditionally, industrial designers focus on the aesthetics of products' form and style as well as ergonomics. This tradition has expanded its boundary to other subject matters such as service design, human computer interaction and user experience design, sustainable design and virtual & augment reality. This is a strong indication that interdisciplinary collaboration across disciplines became an essential and critical practice in design. The International Conference on Interdisciplinary Practice in Industrial Design (IPID) aims at exploring and broadening the interdisciplinary practice in industrial design. The conference includes discussions on 1) a theoretical investigation as well as professional practice to foster interdisciplinary collaboration across disciplines, 2) design projects through interdisciplinary collaboration, 3) design process with external public and private sector partners with a solid record of interdisciplinary development experience and 4) design methods and techniques to investigate productive and effective interdisciplinary collaboration in design. Areas of interest include, but are not limited to, those listed here:
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Human Factors in Aging and Special Needs | ||
About the Track: The AHFE International Conference on Human Factors in Aging and Gerontology (HFAGE) promotes the exchange of ideas related to aging population interaction with technology and focuses on understanding the fundamentals of human physical, cognitive and psychomotor aspects as they relate to human behavior in the context of technology and systems interactions. Gerontology is the scientific study of old age, the process of aging, and the particular problems of old population. The conference focuses on the introduction of innovative human factors engineering solutions to address issues faced by older adults.
Areas of interest include, but are not limited to those listed here:
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Wearable Technologies | ||
About the Track: The AHFE International Conference on Human Factors in Aging and Gerontology (HFAGE) promotes the exchange of ideas related to aging population interaction with technology and focuses on understanding the fundamentals of human physical, cognitive and psychomotor aspects as they relate to human behavior in the context of technology and systems interactions. Gerontology is the scientific study of old age, the process of aging, and the particular problems of old population. The conference focuses on the introduction of innovative human factors engineering solutions to address issues faced by older adults.
Areas of interest include, but are not limited to those listed here:
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Human Error, Reliability, Resilience, and Performance | ||
About the Track: To err is human, and human error is consistently implicated as a significant factor in safety incidents and accidents. Yet, as pervasive and important as human error is, the study of human error has been fragmented into many different fields. In fact, in many of these fields, the term “human error” is considered negative, and terms such as human variability or human failure are preferred. Across differences in terminology and approach, the common link remains an interest in how, why, and when humans make incorrect decisions or commit incorrect actions. Human error often has significant consequences, and a variety of approaches have emerged to identify, prevent, or mitigate it. These different approaches will find a unified home in this conference.
We invite papers related to a broad range of topics
on human error, including but not limited to:
Contributions may encompass empirical research studies, original reviews, practical case studies, meta analyses, technical guidelines, best practices, or methods. Papers may encompass traditional topics of human error such as found in the safety critical industries like process control, transportation, and medicine. We also encourage innovative explorations of human error such as security, defense, new human-technology interactions, and beneficial uses of human error. |
Human
Factors in Communication of Design |
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About the Track: Communication of design is concerned with understanding users, creating communication, and engaging experiences. Currently, people expect communication to be an exciting and interactive experience. Therefore, to provide such enjoyable and stimulating experiences, researchers in the discipline of communication design have identified that human factors could enrich communication of design and optimize design experience. They have initiated investigations on humanistic approaches, including the roles of human needs, emotions, thoughts, and actions, and have revealed more innovative approaches based on visuals. Furthermore, these types of connections influenced users’ experiences in design consumption. Such experiences generally exerted a considerable effect on users’ satisfaction toward the designs. Considering human factors in the communication of design enables designers to be actively connected with human needs. The exploration of human factors and design in the past decades is an appropriate and valuable opportunity to enrich and strengthen the field of communication design from the perspective of human factors. Studies on human factors have been integral to emotions and user experiences; concerns of human factors can be integrated with communication design to develop a particularly valuable process and solution. Accordingly, human factors are expected to be the major factor driving the discipline to develop design solutions that intentionally fulfil users’ needs and desire by creating new experiences. On the basis of the preceding discussion, the aim of this conference is to explore the various methods of enriching the communication of design by considering human factors. By integrating human factors, practitioners can develop new insights into enriching the communication of design to an innovative spectrum. Areas of interest include, but are not limited to, those listed here:
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Virtual Environments and Game Design | ||
About the Track: The game industry has
been rapidly expanding in the past decades, games
became more appealing to a wider audience. The level
of complexity in games control interfaces and
graphics has increased exponentially, in addition to
the growing interest in integrating augmented
reality in gaming experience. As a result, there is
a growing demand for human factors and ergonomics
practitioners to ensure the users’ engagement in
game design. The purpose of the AHFE International Conference on Human Factors in Game Design and Virtual Environments is to bring together researchers and practitioners in different fields who broadly share the study of game design applications. The gaming domain covered in this track provides an opportunity to expand human factors research in the academia. Therefore, the goal of this track is to introduce key research and development techniques that human factors practitioners utilize in game design and new applications. Specifically, to demonstrate the human factors challenges in social games, console video games, augmented reality and computer graphics and educational games for children and teens using a variety of unique interfaces, such as virtual reality, tactile controls, and gesture recognition. |
Design for Inclusion | ||
About the Track: The AHFE International Conference on Design for Inclusion focuses on Universal Design, design for all, digital inclusion, universal usability, and efforts to address a broad range of issues in making technology available to and usable by all people whatever their abilities, age, economic situation, education, geographic location, culture and language. Accessibility focuses on people with disabilities — people with auditory, cognitive, neurological, physical, speech, and visual impairments. Design for Inclusion explores some of the overlaps between inclusive design and web accessibility, and helps managers, designers, developers, policy makers, researchers, and others optimize their efforts in these overlapping areas. The conference track is concerned with the practice of universal design, which means understanding the experience and needs of every individual within a community and then designing to meet not only the largest number of those needs, but the full spectrum of need. |
Cognitive Computing and Internet of Things | ||
About the Track: The AHFE conference on Cognitive Computing and Internet of Things focuses on removing the boundary between neuroscience and computer science, and provides an alternative for developing applications, machines or systems that have reasoning abilities similar to a human brain. Cognitive computing simulates human thought processes in a computerized model.
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Human Factors and Simulation | ||
About the Track: This conference track provides an opportunity to share research on how simulation may advance the state of the art in human factors. As human factors continues to grow and expand, there is increasing need to use simulations to advance research that does not require embedded studies in various environments, which may be hazardous, have limited access, or involve high costs. In other words, simulation provides the means to investigate human factors phenomena when it is otherwise impractical to do so in a strictly real-world setting. Simulation encompasses two primary thrust areas: (1) computational modeling and (2) simulator studies. Computational modeling provides the means to approximate real world processes in a digital environment, such as socio-political or cognitive activity. Simulators offer the opportunity to embed individuals within an approximation to a real world setting, such as training simulations or virtual reality.
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Human Factors in Cybersecurity | |||
About the Track: The Human Factors in Cybersecurity track focuses on theoretical and applied frameworks that help to understand better human behaviors in cybersecurity, privacy, and trust. Our daily life, economic vitality, and national security depend on a stable, safe, and resilient cyberspace. We rely on this vast array of networks to communicate and travel, power our homes, run our economy, and provide government services. Yet, cyber intrusions and attacks have increased dramatically over the last decade, exposing sensitive personal and business information, disrupting critical operations, and imposing high economic costs. The human factors at the core of cybersecurity provide greater insight into this issue and highlight human error and awareness as key factors and technical lapses as the areas of most significant concern. The AHFE International Conference on Human Factors in Cybersecurity will also focus on cyberspace's social, economic, and behavioral aspects, which are largely missing from the general discourse on cybersecurity. The human element at the core of cybersecurity makes cyberspace the complex, adaptive system it is. An inclusive, multi-disciplinary, holistic approach combining technical and behavioral elements is needed to enhance cybersecurity. However, human factors also pervade the top cyber threats. Therefore, personnel management and cyber awareness are essential for achieving holistic cybersecurity. Areas of interest include but are not limited to, those listed below: Cybersecurity • Cyber Economics • Cyber-Physical Systems Security • Cybersecurity Forensics • Cybersecurity Competitions • Cybersecurity Incident Response • Cybersecurity Risk Factors • Distributed Environment for Critical Infrastructure Decision-Making • Key Insights into the Depth and Breadth of Cyber Security Threats • Cyber Security Index • Process Control Systems (PCS) Security Human Factors • Human Error and Awareness • Human Factors in Information Security Management • Role of Human Error in Successful Security Attacks • Threats of Inadvertent Human Error by Insider Mistakes • Social, Economic, and Behavioral Aspects of Cyberspace • Cyber Hygiene • Behavior-based cybersecurity • Mitigation of social engineering attacks • Communication of security risks to end-users • Human-Centered design and security Privacy and Trust • Big data impact on user privacy • Data Privacy Technologies • User acceptance of security and privacy technologies • Trust frameworks • Web technologies • Mobile computing • Cloud computing • Enterprise computing • Peer-to-peer networking • Honeypots • Insecure Web Services • VR/AR systems • Automated Driving Internet of Things • Blockchains, distributed ledgers, and gossip protocols • SCADA: Supervisory control and data acquisition • Ubiquitous computing • Home Security and Usability Training And Awareness • Cybersecurity Training • Gaming • Training and Awareness Evaluation • Threat Assessment Ethics • Personal privacy • Access right • Harmful actions • Privacy harms • Cyber security resource allocation • Transparency and disclosure • Ethnic bias in face recognition accuracy Assessment and Evaluation • Enterprise Level Security Metrics and Usability • Cyber Analytics Behavior and Resilience Surveillance and Social Media • Tracking • Location Tracking • Attacks against elections • Privacy by design • Fake news • Bots in social networks • Advances in Laws and Regulations • Privacy Laws • Cyberwarfare Artificial Intelligence (AI) • Large language model (LLM) • ChatGPT • Open AI Gaming • Game Design Development • Security Awareness Games • Gaming and Security threats |
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Human Factors and Systems Interaction | ||
About the Track: Human Factors and Systems Interaction aims to address the main issues of concern within systems interface with a particular emphasis on the system lifecycle development and implementation of interfaces and the general implications of virtual, augmented and mixed reality with respect to human and technology interaction. The objective of Human Factors and Systems Interaction is to provide equal consideration of the human along with the hardware and software in the technical and technical management processes for developing systems that will optimize total system performance and minimize total ownership costs. This conference aims to explore and discuss innovative studies of technology and its application in system interfaces and welcomes research in progress, case studies and poster demonstrations. Human Factors and Systems Interaction is, in the first instance, affected by the forces shaping the nature of future computing and systems development. These forces include:
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Human Factors, Business Management and Society | ||
About the Track: The AHFE International Conference on Human Factors, Business Management and Society will focus on relations and interrelationships within these three main areas of business co- evolution of digital transformation in 4th industrial revolution. The conference targets practical approach to facilitate the process of achieving excellence in the management and leadership of organizational resources, allowing faster learning and development of business, economic, environmental- friendly and social renewal based on the shared value thinking.
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Human Factors in Robots, Drones and Unmanned Systems | ||
About the Track: Researchers are conducting cutting-edge investigations in the area of unmanned systems. The efforts aim to change how humans operate the vehicles by reducing the number of personnel hours and dedicated resources necessary to execute the systems. The growing use of unmanned systems across all military and commercial sectors is the direction of the future. Optimizing human-robot interaction is critical because the farther removed the operators are from the system, the more important their ability to intervene becomes. Along the same lines, the fewer the number of people involved in a system’s operation, the more important each individual becomes. Researchers are developing theories as well as prototype displays that could be built into actual systems. Because humans tend to be the most flexible part of “unmanned” systems, the Human Factors and Unmanned Systems focus considers the role of the human early in the development process in order to create the best functional devices. Areas of interest include, but are not limited to those listed here: - Consequences of degraded reliability of automated unmanned functions for performance of the automated task and of concurrent tasks - Applications of robots and robotics in surgical and medical procedures - Perceptual and cognitive issues in unmanned systems and robotics - Role of augmented reality displays or synthetic vision systems to successfully compensate for the degraded visual imagery provided by onboard sensors - Multimodal display technology applications to compensate for the dearth of sensory information available to a unmanned vehicle operator - Extent to which displays and controls can be standardized across unmanned systems? - Predictable autonomous behavior for unmanned system following a loss of communications |
Sports, Injury Prevention and Outdoor Recreation | ||
About the Track: Human Factors in Sports and Outdoor Recreation aims to address the critical cognitive and physical tasks which are performed within a dynamic, complex, collaborative system comprising multiple humans and artifacts, under pressurized, complex, and rapidly changing conditions that take place during the course of any sporting event. Highly skilled, well-trained individuals walk a fine line between task success and failure, with only marginally inadequate task execution leading to loss of the sport event or competition. This conference promotes cross-disciplinary interaction between the human factors in sport and outdoor recreation disciplines and provides practical guidance on a range of methods for describing, representing, and evaluating human, team, and system performance in sports domains. Traditionally, the application of human factors and ergonomics in sports has focused on the biomechanical, physiological, environmental, and equipment-related aspects of sports performance. However, various human factors methods, applied historically in the complex safety critical domains, are suited to describing and understanding sports performance. The conference track welcomes research on cognitive and social human factors in addition to the application of physiological ergonomics approaches sets it apart from other research areas. Areas of interest include, but are not limited to those listed here:
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Human Factors in Energy: Oil, Gas, Nuclear and Electric Power Industries | ||
About the Track: Human Factors in Energy focuses on the Oil, Gas, Nuclear and Electric Power Industries and aims to address the critical application of human factors knowledge to the design, construction and operation of oil and gas assets, to ensure that systems are designed in a way that optimizes human performance and minimizes risks to health, personal or process safety, or environmental performance. The conference focuses on delivering significant value to the design and operation of both onshore and offshore facilities Energy companies study the role of human behavior for safety and accident prevention, however, third party providers and different operators have different standards and different expectations. While oil and gas exploration and production activities are carried out in hazardous environments in many parts of the world, offshore engineers are increasingly taking human factors into account when designing oil and gas equipment. Human factors such as machinery design, facility and accommodation layout and the organization of work activities have been systematically considered over the past twenty years on a limited number of offshore facility design projects to minimize the occupational risks to personnel, support operations and maintenance tasks and improve personnel wellbeing. Despite the existence of these guidance and recommended design practices, and documented proof of their value in enhancing crew safety and efficiency, human factors is still not well understood across the industry and application across projects is inconsistent. Many human factors risks arise from errors or misunderstandings about the ways people think and reason about the situations they are facing and the risks involved; they are cognitive in nature. In order to reduce these risks, safety professionals need to know the important contribution that cognitive issues make in process safety and environmental incidents. Better understanding for human factors
issues also support the nuclear industry's move from
analog to digital control rooms. Human
considerations like lighting, temperature, even
ergonomics, play important parts in the design.
Human factors considerations are part of the Nuclear
Regulatory Commission’s assessment of nuclear plant
design and the licensing of its operators. Areas of interest include, but are not limited to those listed here:
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Training, Education, and Learning Sciences | ||
About the Track: This conference track provides researchers and practitioners a forum to share research and best practices in the application of human factors to training, education, and learning sciences. Just as human factors has been applied to hardware, software, and the built environment, there is now a growing interest in the optimal design of training, education, and learning experiences. Principles of behavioral and cognitive science are extremely relevant to the design of instructional content and the effective application of technology to deliver the appropriate learning experience. These principles and best practices are important in corporate, higher education, and military training environments. Areas of interest include, but are not limited to those listed here:
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Software and Systems Engineering | ||
About the Track: The AHFE International conference on Human Factors in Service, Software and Systems Engineering provides a platform for addressing challenges that both pushes the boundaries of current research and responds to new challenges, fostering new research ideas. If there is any one element to the engineering of service systems that is unique, it is the extent to which the suitability of the system for human use, human service, and excellent human experience has been and must always be considered. Service engineering explores the wide range of ways in which Human Factors Engineering, Ergonomics, Human Computer Interaction (HCI), Usability Testing, Attitude and Opinion Assessment, Servicescape Designs and Evaluations, Cognitive Engineering, Psychometrics, Training for Service Delivery, Co-Production, Service Levels and Cost Effectiveness, Call Center Services, Customer Support Engineering, and many other possible areas relate to and impact the Engineering and Management of Service organizations. The conference track cover sessions relating to Entertainment, Health Care, Aviation, Hospitality, Culture, Education, Innovation, Banking, Finance, and Government at all levels, along with many other fields will be included. Researchers, professional software, service & systems engineers, human factors and human systems integration experts from around the world will be presenting papers addressing societal challenges and next-generation systems and applications for meeting them. Papers will address topics from evolutionary and complex systems, human systems integration to smart grid and infrastructure, workforce training requirements, systems engineering education and even defense and aerospace. It is sure to be one of the most informative systems engineering events of the year. Areas of Interest to service engineering include, but are not limited to those listed here:
Areas of Interest to systems
engineering include, but are not limited to those
listed here: Systems engineering core concepts |
The Human Side of Service Engineering | ||
About the Track: The 2023 Human Side of Service Engineering (HSSE) Conference is organized within the framework of the International Conference on Applied Human Factors and Ergonomics (AHFE) as an Affiliated Conference. IIf there is any one element to the engineering of service systems that is unique, it is the extent to which the suitability of the system for human use, human service, and excellent human experience has been and must always be considered. HSSE explores the wide range of ways in which Human
Factors Engineering, Ergonomics, Human Computer
Interaction (HCI), Usability Testing, Attitude and
Opinion Assessment, Servicescape Designs and
Evaluations, Cognitive Engineering, Psychometrics,
Training for Service Delivery, Co-Production and
Co-Creation of Value, Service Levels and Cost
Effectiveness, Call Center Engineering, Customer
Support Engineering, and many other possible areas
relate to and impact the Engineering and Management
of Service Organizations. In 2023, sessions relating to AI & Digital
Transformation, Health Care & Education, Culture
& Innovation, Transportation &
Communications, Infrastructure & Energy, Banking
& Finance, Retail & Hospitality, Economics
& Legal, and Government & Public Policy,
Sustainability & Quality of Life at all levels,
along with many other fields will be included. Areas of Interest include, but are not limited to those listed here:
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Safety Management and Human Factors | ||
About the
Track: The AHFE International Conference on Safety Management and Human Factors provides a forum for the exchange of scientific information and interdisciplinary theories applied to safety, human factors and ergonomics. The Conference welcomes papers in all aspects of Safety Management and Human Factors, including (but not limited to):
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Human Factors, Architecture, Sustainable Urban Planning and Infrastructure | ||
About the Track: The AHFE International Conference on Human Factors in Architecture, Sustainable Urban Planning and Infrastructure (HFSI) provides a platform for addressing challenges in human factors and engineering research with the focus on sustainability in the built environment, applications of sustainability assessment, demonstrations and applications that contribute to competitiveness and well-being, quantification and assessment of sustainable infrastructure projects, and the environmental, human, social, and economic dimensions of sustainable infrastructure. Presentations and special interest groups will cover sustainable infrastructure planning, engineering, design, infrastructure project financing, construction and operation: how practitioners are improving sustainable performance to meet the critical challenges of a changing operating environment. The conference is organized to facilitate exchange of information and knowledge among designers, urban engineers, architects, infrastructure professionals, practitioners, public infrastructure owners, policy makers, government engineers and planners, operations managers, and leading applied academics. Areas of interest include, but are not limited to those listed here:
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Healthcare and Medical Devices | ||
About the Track: The AHFE International Conference on Human Factors and Ergonomics in Healthcare will highlight new research on how to improve quality, safety, efficiency, and effectiveness in patient care through the application of human factors and ergonomics principles. Leading researchers will continue to provide guidance for those involved with the design and application of systems and devices for effective and safe healthcare delivery. Sessions will be formed in various areas including patient safety, healthcare information technology implementation and human performance. Various perspectives will be considered including clinician, patient, health organization and insurance provider. Applications describe best practices of staff interactions with patients, as well as interaction with computers and medical devices. Findings related to improved organizational outcomes in a healthcare setting, and approaches to modeling and analysis specifically targeting those work aspects unique to healthcare will be presented. The physical, cognitive and organizational aspects of human factors and ergonomics applications will be uniquely emphasized. We look forward to your participation.
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Digital Human Modeling and Applied Optimization | ||
About the Track: The AHFE International Conference
on Digital Human Modeling and Applied Optimization
(DHMAO) aims to bring together researchers,
engineers, applied mathematicians and practitioners
interested in the advances and applications in the
field of human system simulation models
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Affective and Pleasurable Design | ||
About the Track: This conference will
focus on a more positive emotional approach in
product and system design and emphasize aesthetics
and enjoyment in user experience. This conference
objective is to provide for the dissemination and
exchange of scientific information on the
theoretical and practical areas of affective and
pleasurable design. This conference invites research
experts and industry practitioners from
multidisciplinary backgrounds, including industrial
designers, emotion designer, ethnographers,
human-computer interaction researchers, human
factors engineers, interaction designers, mobile
product designers, and vehicle system designers.
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Human Factors in Transportation | ||
About the Track: Human Factors and Ergonomics have made considerable contributions to the research, design, development, operation and analysis of transportation systems and their complementary infrastructure. The AHFE International Conference on Human Factors in Transportation welcomes papers that cover any aspect of Human Factors and Ergonomics in transportation, including (but not limited to):
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Ergonomics in Design | ||
About the Track: This conference will focus on the importance of the Ergonomics principles, methods and techniques, in the design and implementation of products and systems. The AHFE International Conference on Ergonomics In Design welcomes papers that cover articles, case studies, and interventions, on the way in which ergonomics research and methods are applied in the design, development, prototyping, evaluation, training and manufacturing processes of a product and system. Areas of interest include, but are not
limited to those listed here:
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Physical Ergonomics and Human Factors | ||
About the Track: The discipline of
human factors and ergonomics (HF/E) is concerned
with the design of products, process, services, and
work systems to assure their prodctive, safe and
satisfying use by people. Physical ergonomics
involves the design of working environments to fit
human physical abilities. By understanding the
constraints and capabilities of the human body and
mind, we can design products, services and
environments that are effective, reliable, safe and
comfortable for everyday use.
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Usability and User Experience | ||
About the Track: Successful interaction with
products, tools and technologies depends on usable
designs and accommodating the needs of potential
users without requiring costly training. In this
context, this conference track is concerned with
emerging ergonomics, specifically in modeling,
usability, human computer interaction and innovative
design concepts, theories and applications of human
factors knowledge focusing on the discovery and
understanding of human interaction and usability
issues with products and systems for their
improvement.
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Neuroergonomics & Cognitive Engineering | ||
About the Track:
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Social and Occupational Ergonomics | ||
About the Track: Advances in Social
& Occupational Ergonomics aims to support the
exploration of how ergonomics can contribute to the
solution of important societal and engineering
challenges. Social and Occupational Factors
discusses the optimization of sociotechnical
systems, including their organizational structures,
policies, and processes. It includes coverage of
communication, crew resource management, work
design, design of working times, teamwork,
participatory design, community ergonomics,
cooperative work, new work paradigms, organizational
culture, virtual organizations, telework, and
quality management.
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Human Aspects of Advanced Manufacturing: Managing Enterprise of the Future | ||
About the Track: This conference track
will focus on topics related to people-centered
issues in the design, operation and management of
broadly defined advanced manufacturing systems and
processes, and human factors issues related to
intelligent manufacturing technologies; web-based
manufacturing services; digital manufacturing
worlds; manufacturing knowledge support systems; and
other contemporary manufacturing environments.
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